The shop is the shutter with the crate stencil, under the blue strip light. The sign above it reads ПУНКТ ВЫДАЧИ СНАРЯЖЕНИЯ — equipment issue point. It sells tools, not talents: each card changes a physical action in the yard.

The four tiers of the ladder

TierWhat it containsWhen to buyWhy
1. Hand toolsKnife tiers, hand shake comfort, first bucketImmediatelyEvery potato passes through your hands
2. MobilityBucket capacity, wheelbarrow, auto rotate helpersWhen the board is empty but you are walkingWalking produces nothing
3. ProcessingPeeling machine, hopper loading, water channel speed levelsWhen peeled potatoes queueConverts a queue into throughput
4. Bulk handlingCrane, vacuum tank, autopilot, sacks and cratesWhen the pile itself is the constraintTurns the pile into a material stream

Tier names are ours. Item names come from official patch notes, the store description and the UI visible in store screenshots.

Upgrades the patch notes name

UpgradeWhat it doesEvidence
Muscle MemoryAutomates part of the peel; its description now warns the last spots may still need hand workPatch 1.0.2
WheelbarrowLarge carry capacity; description corrected in 1.0.1 to match how it actually worksPatch 1.0.1
Auto RotateRotates the potato for you; description corrected in 1.0.1Patch 1.0.1
French T-34 bucketA bucket variant with a rewritten description in 1.0.2Patch 1.0.2
Water channel speedMultiple levels; the last two were made slightly faster in 1.0.2Patch 1.0.2
CraneBulk pile handling; unlocks the recount cyclePatch 1.0.2
Crane autopilotRuns the crane; recounts every 2.5 minutes instead of 6Patch 1.0.2
Peeling machineProcesses potatoes; has a hopper that can jam or return unpeeled potatoesPatch 1.0.1 / 1.0.2
Vacuum tankHolds potatoes; now persists in savesPatch 1.0.2

Effects are quoted from patch notes. Numeric values (speed, capacity, price) are not published.

Our recommended order for a fresh save

Knife until the cut is clean

One tier, maybe two. Stop when the potato comes out smooth without re-cutting. A higher tier does not fix a shaky cursor — use the hand shake setting first.

Carry capacity until the walk disappears

Bucket, then wheelbarrow when the bucket empties too fast. The goal is to stop making the same trip for every potato.

Channel speed when the inlet queues

Do not buy this early. Buy it the first time you see peeled potatoes waiting at the water. That is the signal, not a tier number.

The cheapest machine that removes a whole action

Not the most expensive one. Pick the machine that replaces something you do every thirty seconds. Feed it before you buy the next one.

Crane and autopilot when the pile is the problem

Once the pile is too big to feed by hand, the constraint is bulk handling. The crane also changes the recount rhythm, which is the game telling you the scale has changed.

Comfort and joke items last

The French T-34 bucket is a real item and a real description, and it is not a throughput upgrade. Buy it when the quota is already won.

Are any upgrades missable?

There is no documented missable upgrade. The shop is available throughout the run, and 1.0.2 fixed several save states that could hide progress. The only time-sensitive things are story events — the storm and the flamethrower — and those are given to you, not bought.

If the shop refuses to open or a card is blank, verify your game files. 1.0.1 added a warning for exactly that case: “If game data fails to load and menus or objectives appear blank, the game will now show a warning asking you to verify your game files through Steam.”